Adobe unveils Substance 3D Stager 1.1
Wednesday, November twenty fourth, 2021 | Posted by Jim Thacker
Adobe has unveiled Substance 3D Stager 1.1, the primary massive replace to its new scene format and rendering software. It was previewed throughout the newest Substance 3D livestream, the recording of which is embedded above.
The replace, which is because of ship later as we speak, provides the choice to generate render passes when rendering on the GPU, help for fashions with out UVs, and auto-alignment of bodily lights.
Adobe can be introducing new perpetual licences of each Substance 3D Stager and Substance 3D Sampler. The 2 functions had been beforehand solely obtainable through subscription.
An intuitive approach for much less specialist 3D artists to create digital product pictures
Launched earlier this 12 months, Substance 3D Stager is the primary software within the Substance product line not designed purely for materials authoring, and supersedes Adobe’s older Dimension software program.
Like its precursor, it’s aimed toward designers in addition to specialist 3D artists, and is meant to offer an intuitive workflow for creating photorealistic model visualisations and product mockups.
It permits customers to put out scenes utilizing physics-based instruments to position 3D primitives or imported fashions, and comes with libraries of readymade supplies and ‘atmosphere levels’ mimicking real-world studio lighting.
For rendering, Stager makes use of Adobe’s Mercury Rendering Engine, a brand new hybrid CPU and GPU renderer.
New in model 1.1: marquee choice, computerized orientation of 3D lights, and GPU render passes
Substance 3D Stager 1.1 makes quite a few key workflow and efficiency enhancements to the software program.
For choosing scene geometry, customers get the choice to marquee-select a number of objects within the viewport, or to make use of keyboard shortcuts to navigate object hierarchies.
It is usually now doable to import fashions with out UVs and apply supplies to them: a workflow meant for importing high-resolution belongings like digital sculpts.
As well as, bodily lights now orient mechanically when dragged and dropped right into a scene.
When the person drags a 3D mild onto the purpose on the floor of a 3D mannequin that they need that mild to light up, Stager mechanically rotates and offsets the sunshine.
Stager additionally now helps render layers when rendering on the GPU, with the choice to export units of render passes as layered PSD recordsdata.
Efficiency enhancements embody a rise in pace of “5-6x” when loading recordsdata or importing supplies, and native help for Apple’s M1 processors.
Substance 3D Stager 2022: a brand new perpetual licence and one 12 months of updates, obtainable through Steam
As well as, each Substance 3D Stager and material-authoring software Substance 3D Sampler, previously referred to as Substance Alchemist, are getting new perpetual licences, obtainable by way of Steam.
Each had been beforehand solely obtainable through Adobe’s Substance 3D subscription packages, making them the primary Adobe instruments we’re conscious of to have gained slightly than misplaced perpetual licences.
The brand new Substance 3D Stager 2022 and Substance 3D Sampler 2022 releases embody free updates till the top of 2022, however in contrast to subscriptions, don’t embody entry to the Substance 3D Belongings library.
Adobe hasn’t introduced pricing for the Steam editions but, however the equal editions of Substance 3D Painter and Substance 3D Designer each price $149.99.
Pricing and system necessities
Substance 3D Stager 1.1 is due for launch later as we speak, 24 November 2021. The present launch, Substance 3D Stager 1.0, is offered for Home windows 10 and macOS 10.14+.
The software program is offered as a part of Adobe’s new Substance 3D Assortment subscriptions, which additionally embody entry to Substance 3D Designer, Painter, Sampler and the asset library.
The price $49.99/month or $549.88/12 months for people; $99.99/month or $1,198.88/12 months for studios.
The new perpetual licence is because of turn into obtainable on Steam later as we speak.
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